Arma
Bohemia Interactive is an independent game development studio that focuses on developing state of the art computer game software, provides research of advanced real time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. It became world renowned through the success of its multiple award winning action-strategy computer games Operation Flashpoint, its sequel Operation Flashpoint: Resistance and the newest addition ARMA: Armed assault.
BIS software technology is so advanced that it is used by world's largets and most technologically advanced armed forces to train their soldiers - including United States Marine Corps, U.S. Army or Australian Defence Forces.
Key features of the Real Virtuality 2 engine:
- extremely large environment with highly detailed models including 3D trees and grass clutter
- advanced AI creating a lifelike world
- physics simulation includes collisions and object destruction
- FSM system for ambient life simulation
- real-time soft shadowing and lighting
- support for high resolution textures
- dynamic daytime and weather, high dynamic range effects
- advanced particle effects
- supports the latest hardware and software technologies in 3D video and audio acceleration
The team
We decided to build an in-house high-tech studio that enables us to speed up the critical game design phases for our projects. Since we use it ourselves, we know how to get the best results possible. This knowledge is an added bonus for our clients because it means our devices are reliable, ensuring they get good and usable data.
For more information, please see our main web site»
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