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f.a.q.

Arma

Our 3D engine is used in the tactical simulation software Virtual Battlespace used for training by world's largets and most technologically advanced armed forces, including United States Marine Corps, U.S. Army or Australian Defence Forces. Our military customers benefit from open architecture of the Real Virtuality engine, which allows them to use vast amount of sceneries, forces addons and simulated weapons systems tailored by our dedicated development team on their request.

The engine presents the client with a complex set of possibilities successfully proven by the game industry such as: complete scriptability, advanced A.I., large scale maps with complex scenery, large list of weapons and civilian objects, and a vast freedom for the user in a realistic and physically accurate virtual world.

Please visit our site www.virtualbattlespace.com and www.vbs2.com for more information.